Waivio

Stylized video game model | Blender Workshop

3 comments

luislrt2 years agoPeakD2 min read

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Hello, as always I am getting a little organized with the things I have to do and this time I bring a model made for a Blender workshop, it is an introductory workshop to Blender where I show how to work a stylized model of a medieval house for a video game.

It is a Low Poly type model, so that it is easy to work with any equipment without the PC collapsing in the process hehehehehe, I have both the video of the process that I may also share from here as well as the sheets for the workshop that I have to finish to organize.

Another thing is that I have been testing Zbrush and adapting a little to the program since yes or yes it is a program that I need to know how to use, honestly until now I see it a little ostile in the interface......But little by little I'm not getting used to it, it is somewhat limited since it is focused mainly on sculpting, as its name says, when it comes to sculpting and high waist, it is the king! But when working on hard modeling like armor and things like that is more complicated, their way of saving files is a bit strange too. In summary I'm doing more or less well but I still prefer Blender because it is an all-in-one and very complete program!


  • Work Tools:

Blender 3D

Tablet Wacom Intuos 5


  • Carved Model Block:

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14.png

27.png

36.png

39.png

46.png

59.png


  • Texture:

Cesped:

cespedg.png

cesped 1.png


Concreto:

concreto 1.png

concretro.png


Luz

luz 2.png

luz.png


Madera:

madera 2.png

madera.png


Roca:

rocas.png

roca.png


Tejado:

tejado 2.png

tejado.png


Vidrio:

VIDRIOS.png

VIDRIO.png


Thank you very much and I hope you liked my post Greetings 😄


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Mail: luislr0804@gmail.com
If you need my services you can contact me from my email or from my own Peakd profile leaving a message in my post 😄

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