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Splinterlands | FENMOOR PLATYPUS is Reach card designed for Low mana matches

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mango-juice3.8 K4 hours ago6 min read

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Hello Splinterlands fam!

Welcome to another Splinterlands post and I hope all of you are doing well and enjoying the weekend with your family and friends. First of all, let’s take a look at Splinterlands and if you have been actively playing in this ranked season, I hope you have already reached your goals or are very close to it. Taking a peek at the ongoing ranked season timer, only around 1 day left for the season to meet its end and I think the season end bloodbath is also at its peak right now. So, for those of you who haven't reached their goals yet, whether it is to enter a certain league tier or to claim a glorious spot in the champion top leaderboard, I would advice to put all of your strength into the game right now and make every second count. But don’t forget to maintain your battles energies or you would not have enough energies to fight the required battles.

Now, taking a look at my own performance in the game, as I have shared in my previous posts, I have been playing the new Frontier mode for quite a while now. As usual, for this mode, I am very focused right now on collecting and upgrading my foundation edition cards and gladly, weeks of my continuous playing is finally showing some progress.


As you can see from the screenshot above, just recently I have been able to reach the highest league tier in the Frontier mode, the Gold I league tier, though I don't even have half of the max collection of upgraded Foundation cards. I am very happy with this achievement because taking a look at my card levels, most of which are only at Bronze level, I have never thought I would reach the highest peak in this mode so fast, but glad it happened. Since I have reached and been playing in the Gold league, I have been getting one foundation reward pack for completing each reward claim, so on good days, I am earning 3 foundation packs and at least 2 on bad days. So doubt receiving 2 or 3 packs everyday has increased my card collecting rate significantly and at this rate, I am hopeful to make a max level foundation card collection gradually and way faster.

Now, after reaching Gold I league tier for the first time, I was rewarded with a bunch of reward chests - 5 major and 10 ultimate reward cheats and as shared in the screenshot above, from those chests, I received a bunch of rewards including 8 common cards, 28 legendary potions and 14 battle energies. Though I was not at all happy to see all of those card rarities being common, but a bunch of extra battle energies sooth my heart, because in frontier mode, one depleted, you cant even buy battle energies.



Now, moving forward, let me come to the main topic of this post as today, I will be talking about another jaw dripping Conclave Arcana card with you all. As you have already looked into it in the thumbnail above, today I will be gossiping about the Fenmoor Platypus. So, if you are interested to know more about this monster, let’s take a five without any further ado.

FENMOOR PLATYPUS

The Fenmoore Platypus is a monster type card which was first seen in the game with the launch of the latest Conclave Arcana edition card-set in Splinterlands. This cute looking monster bunch belongs to the Earth element and it comes from the Mundane Beast bloodline. This monster by rarity is a Rare type card, so you would require a total of 115 BCX cards to upgrade it to its max level. This is one of the rare monsters in the conclave Arcana card-set that cost only 3 mana to be used in battles, so you can easily fit this card in your lineup when playing low to medium mana limit matches. The attack type of this card is melee and apart from a good attack power, this monster also features a good combo of armour and health with fast speed along with 3 very useful abilities at its max level. Let us now take a further look in this card’s league wise stats and abilities to find out more.

BRONZE

At level 2, this monster card possesses a decent stats of 2 melee attack power at 1 speed with 1 armour and 2 health, along with an ability called Reach, which it gets at its initial level. So this monster can also attack from the second place if you place it there, without getting any direct hits.

REACH - Can use melee attacks from the second place in the lineup.

SILVER

When you upgrade this monster further to level 4, there it receives an increment at its speed, as now it flaunts 2 melee attack power at 2 speed with 1 armour and 2 health. Not only that, but it also gets a new ability at tis level called Poisoned, which will some extra auto damage to enemy monsters, if applied.

POISONED - 50% chance to apply Poisoned after a successful attack. Poisoned units lose 2 health at the beginning of each round.

GOLD

As this monster card gets further upgraded to its next league level of 6, there all of it stats except Armour gets an boost, as now it possesses 3 melee attack power at 3 speed with 1 armour and 3 health. Though it does not receive any new abilities at this level, the increased stats will hopefully help him to perform better in battles.

DIAMOND / CHAMPION

Finally, when you upgrade this monster to its max level of 8, there it gets a further increased stats of 3 melee attack power at 4 speed with 1 armour and 5 health. Part from this buffed up stats, it also receives a brand new ability at its max level called Rust. This ability will reduce armours from enemy monsters, making them weaker and easier to kill.


RUST - -2 armour to all enemy units.






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